Turn based Strategy - control units of troops on real battlefields
Racing - race around tabletops and surfaces with tiny vehicles
Sniper game - use an AR device (such as vita) to aim and snipe tiny enemies
RPG - control a custom character around randomly generated environments, projected wherever
God game - raise and manage a civilisation
Pet management - look after a tiny pet with augmented reality
The list was halfed and I now only had six ideas, but I still needed to half it yet again and choose three for the concept documents...
I spent a while weighing the possibilites of each idea, what could be accomplished and whether or not the idea would make it as a decent game or a gimmick that'd be played for a few mins before the player is bored.
I decided to go with:
Turn based Strategy
Racing
Pet management
Now I needed to do more reseach into those areas before I further develop the ideas.
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